Cathood’s NPC – Unreal Engine

Any easy to use NPC system, drag and drop into any project for instant bad guys or to populate your map with people. Customize your characters with a name, retargeted skeletal mesh, specific materials, equipment. Change the accuracy and damage and health easily

Create enemy and friendly NPCs

Use the spawner to generate groups of various NPC types

Characters will attack, patrol, hunt, hide, fight and more

Damage and health system

Ragdoll deaths

Change Skeletal Mesh, easy retargeting

Entirely blueprint based, easy to edit for beginners

Supported Unreal Engine Versions
5.7

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