Dynamic Input Switching v3

DEMO VIDEO

Complete Overhaul of the system. Icon Images are all stored inside a simple struct, and provide easy access to swap between Xbox One, Xbox Series, Playstation 4, Playstation 5, Switch Pro, Switch Joycon, and Steam Deck icons. Since the system is based on detecting keypresses rather than Input Actions, the system is fully compatible with Enhanced Input/UE 5.1
DynaKey Updates: I rebuilt the DynaKey widget to allow for adjusting the size of the icon image.
This asset is a library and player controller that allows you to automatically detect the input method being used by the player, and display the appropriate icons in your HUD and UI widgets. No ticks or timers required. You can also set up multiple Gamepad Styles, so the player can select the style of icon to display without the need to hardcode the logic into individual Widgets.

Version: 3 (4.27, 5.0-5.1)

Original_Link_https://unrealengine.com/marketplace/en-US/product/dynamic-input-switching

DOWNLOAD FROM HOT4SHARE.COM
DOWNLOAD FROM SYNCS.ONLINE