Dynamic Sketch Post-Process Material v5.2 – Unreal Engine

The Sketch Shader can create many different looks, with animated boiling effects and the ability to change texture projection types. Masking out characters and assets and applying separate shader effects is perfect for animation and games.

Features:

Control thickness, color, texture , projection methods of outlines, lines off the surface of the models and inner lines of a model independently
Distance fade controls for lines independently, including the background fade and mixing with outlines
Mask assets independently using 9 custom stencils to get unique looks across characters and assets separate to the mains post process material.
Animation controls for lines and shadow/highlight textures, for boiling effect
Unlit settings for toon look
A master material for assets, for a World Position offset animation boiling effect.

Version: 5.2+
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