Easy Level Generator

EzLG is a wave function collapse (WFC) based multistory level generator with adjacency rules system, weights, height-based density scaling, preconstraining and backtracking support. It’s designed for early stage prototyping purposes, it’s 100% blueprint, but can be used as a runtime generator in most cases.

Features:
Adjacency rules system – create complex rules that define how tiles are placed next to each other
Weights and height-based density scaling – fine-tune the amount of every particular tile appearance on every floor
Preconstraining – shape your levels how you want, preset the scenario tiles that always persist
Backtracking – make sure your grid generates without errors
Hex grid support – not only cube cells supported!

Asset version: 4.26-4.27, 5.0

Original_Link_https://unrealengine.com/marketplace/en-US/product/easy-level-generator

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