Enemy Vision – Patrol and Line of Sight

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Enemy Vision is a script collection to add vision cones, raycast detection, and enemy patrolling behaviors to your game.
Lightweight code package perfect for your stealth games.

Content:
-Enemy vision cone
-Vision cone adapts to obstacles
-Enemy Behaviors: Patrol, Alert, Chase
-Patrol: Will move following a set path
-Alert: Will become curious and walk to a suspicious location
-Chase: Will run toward the player
-Ground elevation, enemies can only see you when they are on higher ground.
-Optional two levels vision cone (near and far)
-Near vision range will detect the player immediately instead of being alerted.
-Noise Zones (when the player step on it, will alert nearby enemies).
-Noise sources that can be added to any objects and function call to emit noise.
-Simple to use and configure
-2D and 3D support
-Good performance and optimization settings

Asset version: 1.02

Original_Link_https://assetstore.unity.com/packages/tools/ai/enemy-vision-patrol-and-line-of-sight-157007

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