Fight Component

DEMO VIDEO

Fight Component is a simple and flexible fistfight system that was created for the most convenient transfer and connection to your project. The product has a blueprint component that implements all the logic of fisticuffs, as well as several auxiliary bluprints (such as: AnimNotify, Interface, Enumerations, Structures), which are required for the correct operation of the main component.

Features:
Targeting system
Stealth kill system
Real-time debugging system
AI spawn system
Basic blocking system of the punch
Basic AI
Fully replicated code
Fully commented code
Easy integration into another project

Asset version: 4.26

Original_Link_https://unrealengine.com/marketplace/en-US/product/fight-component

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