Hair Starter Pack – Unreal Engine

A starter hair pack made using hair grooms. In these days everyone needs good hair for games, So I decided to provide basic hairs made with grooms so it can be used in games in no time, Of course you can also use it for rendering.

By using the advanced gradient materials ( Included in this pack ) You can create multi color hairs with blending and randomness.

Check out the Advanced Beard System

Check out the Playable Demo for real time experience.

A system is implemented in the third person blueprint to swap hair grooms, hair materials and characters.

To use the hair you only need to attach the hair groom to the hair socket of the mannequin skeleton.

Try to modify the physics body of your character if any collision artifacts happen.

The hair version with mannequin binding assets are available now.

The head model shown in the screenshots is not included.

New Features:

V1.4:

3 New hairstyles added

V1.3:

8 New hairstyles added

Features:

Mannequin binded version included

21 Hairstyles (61 Grooms)

3 Beards (3 Grooms)

3 Mustaches (3 Grooms)

With LOD setup

Simulated

Hair swapping blueprint included

Made with grooms (Should be enabled inside plugins)

Advanced materials included ( Melanin and Color gradient )

Required Plugins: Alembic Groom Importer and Groom (Included in engine)

Number of Unique Meshes: 61 Grooms

LODs: Yes

Number of Materials and Material Instances:3 Materials and 6 Material Instances

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important: This project requires you to enable the AlembicHairImporter & HairStrands plugins.

Supported Unreal Engine Versions
4.26 – 4.27 and 5.0 – 5.5

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