IGToolsPP – Speedtree to Pivot Painter 2.0
IGToolsPP – Speedtree to Pivot Painter 2.0
Version: 1.5 (5.3)
Original_Link_https://unrealengine.com/marketplace/en-US/product/igtoolspp-speedtree-to-pivot-painter-2
IGToolsPP – Speedtree to Pivot Painter 2.0
Features:
Generates static mesh, UVs and textures ready to use with Pivot Painter 2.0 materials
Contains a modified version of PP2 materials organized as material layers, with normal or UDIM textures
Nanite is supported but not required
Global wind controls via a Material Parameter collection which can be hooked with a Directional Wind Actor
UI that allows to map ST generators to PP2 levels
Included PP2 materials support 4 levels, but you can generate PP2 textures for an arbitrary number of levels to use with your own material or Niagara
Simple UVs manipulations that allow to use UDIM
Can generate multi-part meshes (for example leaves mesh separated from the branches mesh)
Supports trees with multiple trunks and grass
Version: 1.5 (5.3)
Original_Link_https://unrealengine.com/marketplace/en-US/product/igtoolspp-speedtree-to-pivot-painter-2