Influence Spawn System

DEMO VIDEO

Good spawning makes a good gameplay.
Influence Spawn System is part of a competitive multiplayer game mode that controls spawn of player characters or ai characters, choosing the best point for spawn. Similar systems are used in many multiplayer games such as Call of Duty, Halo, Battlefield, Titanfall.

Spawn near teammates and far from enemies.
With this system, you can create the right conditions for player spawning so that they spawn near teammates and far from enemies. The main feature of the spawn system is the weight of a spawn point. Weight changes when interacting with influences. Influences are areas that is shape (cylinder). Influences are attached to owners. Owners can be players, domination capture points, and other objects on a level. If a spawn point is located in influence areas, this influence affected a spawn point weight.

Easy for integration.
Influence Spawn System has flexible customisation properties. It is easy for integrated and compatible with any game mode system. It has the user guide which includes provides comprehensive information about the system. Based on only blueprints. Support network replication.

Version: 5.0

Original_Link_https://unrealengine.com/marketplace/en-US/product/influence-spawn-system

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