Interactable Door Multiplayer Ready and Highly Customizable
Interactable Door Multiplayer Ready and Highly Customizable
Features:
Multiplayer Ready
Control doors via switch
Rotating Doors
Sliding Doors
Lock/Unlock door
Set door to start locked
Peek doors via mouse wheel
Control door rotation via code OR animation
Control door via physics
Set door to open away from the player or rotate clockwise/counterclockwise
Control door sliding via code OR animation
Adjust door rotation speed, angle, sliding speed, and type (linear or non linear (start fast end slowly)) when driven by code
Events setup to be triggered in blueprint (listed below)
DoorFinishedRotating (fully open/closed), DoorStateChanged (opened/closed), DoorLockStateChanged (locked/unlocked). Each event returns an Enum, for the door state the Enum values are (OpenedClockwise, OpenedCounterClockwise, ClosedClockwise, ClosedCounterClockwise), for the door lock state the Enum values are (Unlocked, Locked), DoorFinishedSliding, DoorSlidingStateChanged
Example characters using the door, One in C++ and One in Blueprint
Content:
Custom Door Meshes and Textures
Custom Door Animations
Custom Door Sounds (Lock sounds included)
Code Modules:
InteractableDoor, Runtime
Number of Blueprints: 8
Number of C++ Classes: 8
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Original_Link_https://unrealengine.com/marketplace/en-US/product/customizable-multiplayer-interactable-doors
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