Musical – Piano 01 – PBR Game Ready – Unreal Engine

PBR Game Ready

Game ready with PBR Textures

UE4 Optimized — Metalness Use for PBR

Real World Scale Measurements

MikkTSpace

Maps included: 4096 × 4096

Albedo (Diffuse)

Normal (OpenGL)

RMA (Red Channel – Roughness | Green Channel – Metallic | Blue Channel – Ambient Occlusion)

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