Open World Locomotion System

OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.

Features:
Fully Dynamic Climbing System, that let’s you climb on everything
8 Directional Movement
4 Different Ground Movement Modes (Sprint, Run, Walk, Crouch)
Gliding System with rigged and animated glider
Swimming (Work In Progress, will be expanded in future updates)
Multiplayer-Ready
78 Animations Examples
New features: Roll, Slide, Manual/Automatic climbing switch

Asset version: 4.27

Original_Link_https://unrealengine.com/marketplace/en-US/product/open-world-locomotion-system

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