Parkour Movement System

DEMO VIDEO

The Parkour Movement System adds a host of new movement types to your game, the Parkour Movement System is ideal for games that want to give proper freedom of movement to the player. The system is trace based meaning it’s fully dynamic so you don’t need to add any extra volumes or actors to your level, you simply add the Blueprint component to your character, link the required events and you are good to go!

Features:
Multiple Moves are included
Vaulting
Mantle
Wall-Climbing
Horizontal Wall Runs
Vertical Wall Runs
Wall Jumping
Sliding
Easy-To-Use: Simply add the Blueprint Component to your character, link the two required events and you are all set to go
Customizable: Every parameter and function has been organized and exposed, so changing anything regarding the moves ( Number of traces for the move, Min/Max height required etc ) is extremely easy to change and tweak to your like
Trace-Based:The system is fully dynamic ( the detection for each movement is done with traces against world geometry ) so you don’t need extra actors or volumes in your level

Asset version: 4.26

Original_Link_https://unrealengine.com/marketplace/en-US/product/parkour-movement-system

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