Pivot Tool

DEMO VIDEO

List of Features:
• Modify and bake mesh pivot point inside Unreal Editor, useful for reusing existing assets or testing pivot placement of modular meshes.
• Bake both mesh pivot location and rotation while preserving physics collision and sockets data
• Bake pivot change to current mesh or duplicated mesh
• 27 pivot presets for quick and easy pivot setting, organized in 4 groups (center/face/corner/edge) with intuitive UI.
• Apply pivot preset by actor bounding box or by mesh vertexes.
• Apply pivot preset temporarily or auto save the change.
• Ability to apply pivot preset to selected actors as one group or individually
• Use Vertex Mode to snap pivot point to mesh vertexes while applying pivot preset
• Save temporary pivot placement (Alt + Middle mouse) with one button click
• Quickly reset actor pivot offset
• Copy pivot from one actor and paste into as many actors as selected

Version: 1.3.6 (4.27, 5.0, 5.1, 5.2, 5.3)

Original_Link_https://unrealengine.com/marketplace/en-US/product/pivot-tool

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