RKVA Rigless Kinematic Vehicle Animation – Unreal Engine

RKVA Rigless Kinematic Vehicle Animation – Unreal Engine
R.K.V.A is a complete, fully procedural and modular vehicle animation system for creating animations by key framing the distance along a spline – with support for animating changes during runtime and in editor. Vehicles can be created quickly using only static meshes with no need for any pre-rigging work.
Features:
The easiest, fastest way to setup vehicle in Unreal Engine 5
Kinematic system built completely from scratch
Modular suspension framework for creating complex suspension assemblies
Vehicle will always follow the spline and never stray off like in a physics based solution
Keyframable drift angle
Keyframable modifiers
Keyframable burnouts
Camber control
Custom prefabs can be made – make any vehicle!
Any number of wheels
Single axle supported
Build race cars monster trucks bikes, busses or anything else with wheels.
Vehicles can be driven!
Fully expandable in blueprint – build on top of the base templates to add extra functionality.
Backwards compatibility – Epic only allow code plugins for the latest versions, however this was built from 5.0, ensuring compatibility for all versions of Unreal Engine 5
Code Modules:
RKVA
Number of Blueprints: 5(Basic Template Pack), 10 (Bonus Vehicle Pack)
Number of C++ Classes: 10
Network Replicated: Yes