RodinBridge – Unreal Engine Add-On – Unreal Engine

RodinBridge – Unreal Engine Add-On – Unreal Engine
Join us to witness one of the most advanced 3D model generation AI technologies ever – Rodin, a controllable large-scale generative model for creating high-quality 3D assets!
With just a few words or a picture, Rodin transforms your imagination into realistic CG-friendly 3D models with photorealistic material rendering! This project implements Rodin’s generative function calls based on API requests, so you can easily transform your imagination into Unity-supported mesh and material assets, preview them in real-time, and use them as a basis to start your great creations!
The Rodin add-on for Unreal Engine is a powerful integration tool that supports most of the functions available on Rodin’s webpage, allowing users to access image / text-based generation capabilities directly within the UE environment. It enables users to replace target images, adjust generation settings, utilize ControlNet with selected objects, and choose between automatic and manual generation modes—all while maintaining a seamless workflow between UE and the Rodin web interface through the convenient floating window functionality.
Features:
Text to 3D ( with an account )
Image to 3D ( with an account )
ControlNet features ( scene object as BoundingBox, Voxel, PointCloud controlling )
Runtime import of downloaded packages
Code Modules:
Rodin (Editor)
Dependencies:
EditorScriptingUtilities
PythonScriptPlugin
Number of Blueprints: 2
Number of C++ Classes: 7
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Unreal Engine Versions: 5.1 – 5.7
Important/Additional Notes: If you are using Rodin for the first time, please log in or create your account when you submit your first task and open the web page. Please enjoy!
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