Seven Medieval Heroes v1.0

Seven low polygonal characters for medieval and fantasy games.

Animations can be used in “humanoid” general” and “legacy” rig modes.

1. Animated Archer: 35 animations, 1599 polygons and 1527 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 1024×1024 – body and 512×512 – weapons.

2.Animated Knight: 30 animations, 1073 polygons, 2066 triangles and 110 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 1024×1024 – body and 512×512 – weapons.

3.Animated Wizard: 38 animations, 2298 polygons and 2213 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048×2048 for wizard and 1024×1024 for staff.

4.Animated Battle Wizard: 36 animations, 1,275 polygons, 2,374 triangles and 1,283 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048×2048 for wizard and 1024×1024 for staff.

5.City Guard: 28 animations, 1,059 polygons, 1,854 triangles and 951 vertexes.
Textures: diffuse, specular, and normals maps.
Textures are TIF file format 2048×2048 – body and 1024×1024 – halberd

6.Lady Assassin: 32 animations, 2514 polygons and 2513 vertexes.
Textures: diffuse, specular and normals maps.
Textures are TIF file format 2048×2048 for lady and 512×512 for sword and helmet.

7.Warrior Swordsman 18 animations, 1,070 polygons and 1,047 vertexes.
Textures: diffuse, specular and normals maps, are 1024×1024 px.
Weapons textures are 512×512 px.

Asset version: 1.0