SHADERSOURCE – Landscape Material Tool – Unreal Engine

Have you ever wanted a standardized solution for making landscape materials? Well this plugin is perfect for you!

The SHADERSOURCE – Landscape Material Tool provides a full Editor Mode for creating and editing landscape layers and materials. Also allows for editing parameters and settings directly from the UI. No need to go back and forth through separate materials and functions again!

Key Features:

Create universal landscape layers

Create master landscape materials

Custom Grass Type support and ability to interchange them with noise masks

Fully functional with Runtime Virtual Texturing and Virtual Heightfield Mesh

Works with tessellation (UE4 only – tessellation was discontinued in UE5)

Custom physical material inputs

Full example map, materials, and layers provided in Plugin Content folder

And much more!

Supported Unreal Engine Versions
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