Simple Turn In Place Control Rig – Unreal Engine

Simple Turn In Place Control Rig – Unreal Engine
A control rig for turn in place animation, quick and simple to use, can be setup in few minutes.
Support Rig: Unreal 5 Epic Skeleton (SKM_Manny & SKM_Quinn), and UE4 Skeleton.
Control rig designed to be setup in few minutes, easy turn in place procedural animation for any idle animation.
All the logic is contained in one node, in animation blueprint only.
Animation Speed, Rotation Angle and Upper body options can be adjusted in Anim Blueprint as exposed pin.
This pack also include 8 directional movement animations for sample.
Important Notes: The minimum version of the project must be at least UE5.0
Features:
Time saver for creating and implementing turn in place animation
Support True First Person / Third Person with multiple sample characters
Design to work with all idle animations
Animation Speed & Turn in place angle adjustable as exposed pin, easy to use with maximum freedom
Technical details:
Number of Blueprints: 6 (Control rigs)
Input: No preconfigured input
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Unreal Engine Versions: 5.0 – 5.7
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