Sonity – Audio Middleware – Unity

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Sonity – Free Trial <- Try Sonity out for free!

  • New in 1.2.0: New Force2D SoundParameter & optimizations.
  • New in 1.1.2: Support for Unity 6.5 and newer, using GetEntityId.
  • New in 1.1.0: Steam Audio & PlayMaker integration.
  • New in 1.0.6: increase the volume of your sounds above 0dB.
  • Components for triggering sounds without code.
  • Live-edit and multi-edit everything with scripable objects.
  • Use SoundParameters to control your sound in realtime.
  • Automatic asset creation and reference finder.
  • Music functionality like playlists, stems and intros.
  • Visually debug sounds live in-game.
  • Custom DSP filters and distortion per voice.
  • Highly optimized system with IL2CPP support.
  • Fully documented source code provided.
  • Developed and used in commercial games.
  • Crafted with my experience as a game audio professional.

Tested on Unity 6.7, 6.5, 6.4, 6.3, 6.1, 6.0, 2022, 2021, 2020, 2019 and 2018.

Works in WebGL (everything except DSP distortion/lowpass/highpass).

Disabling domain reloading in the “enter play mode options” is supported.

Home Page: _https://assetstore.unity.com/packages/tools/audio/sonity-audio-middleware-229857