Stylized Caves v2.0

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Built-in and URP is supported.

This asset contains:

Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:

Metallic(Diffuse A-channel mask)

Emissive(Additional map)+parallax feature(Diffuse A-channel mask)

Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)

Sand/snow shader

Worldspace triplanar shader with sand/snow covering feature.

More than 250 prefabs!

32 Cave parts models(rooms, corridors, objects)with lods-check technical details.

5 Chest models

3 Crystal models

8 Stone models(with lods)

13 Vegetation models(mushrooms, flowers-with lods)

24 Wooden objects(some with lods)

Textures:

Stones diffuse+normalmap(1024×1024)

Chests diffuse(5 variants)+normalmap(1024×1024)

Crystals diffuse+emissive(512×512)+normalmap(1024×1024)

Walls diffuse+ice variant+normalmap(1024×1024)

Ice diffuse(512×512)

Detail stone(+ice variant)+detain normalmap(1024×1024)

Sand diffuse(1024×1024) +Snow variant(512×512)+normalmap(1024×1024)+sand noise(128×128)

Skull diffuse+normalmap(256×256)

Vegetation diffuse(2 variants)(256×256)+emissive()2 variants)+normalmap(512×512)

Wooden objects diffuse+normalmap(1024×1024)

VFX alphas(2)(512×512)

For using URP unpack “URP shader+material(2019.4.9f1)” after import.

*All cave models and some object models have lods.

Asset version: 2.0

Original_Link_http://assetstore.unity.com/packages/3d/environments/dungeons/stylized-caves-118196

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