The Vegetation Engine – Terrain Elements Module

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The Vegetation Engine • Terrain Elements Module is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer, based on splat maps.
The Vegetation Engine • Terrain Elements Module works with any terrain painting system capable of generation or exporting splat maps, such as the Unity Terrain or MicroSplat.

Asset version: 1.5.0

Original_Link_https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731

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