UE5 Character Absorb VFX – Unreal Engine

Skeletal Mesh and Static Mesh Dissolve and Absorption Effects controlled by Niagara and Material parameters. Hope you enjoy it!

If you want to use it with a custom mesh, you need to check “Allow CPUAccess” in the detail panel of the mesh.

Type of Emitters: CPU,GPU

Number of Unique Effects: 14

Number of Materials: 2

Number of Blueprints: 14

Supported Development Platforms:

Windows: Yes

Supported Unreal Engine Versions

 

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