Unreal Drive – Unreal Engine

DEMO VIDEO

I provide services for:
Technical support and assistance with adapting and integrating the UnrealDriveinto your project
Developing any custom features for UnrealDrive
Developing asset pack and presets for UnrealDrive (materials, spline meshes, road markings, etc.)
Looking for sponsors and inversters – we will create the world’s best tool for creating digital twins of road networks and GTA-style games.

Features:
Full procedural generation of High Definition road networks, intersections and junctions.
Accurate road network graph and user-defined metadata for each road network section.
The generated assets are Static and Spline Meshes. They can be used and distributed without the UnrealDrive plugin.
The built-in customization and presets mechanism allows to adapt the procedural generation to match the road features and conditions of any country in the world.
Flexible C++ API for more flexible customization and development of new features.
Code Modules:
UnrealDrive (Runtime)
UnrealDriveEditor (Editor)
Number of Blueprints: 2
Number of C++ Classes: 139
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Linux: Yes (Not Tested)
Supported Target Build Platforms: Any Platfrom
Supported Unreal Engine Versions: 5.5 – 5.7

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