Grabbit – Editor Physics Transforms – Unity
Grabbit – Editor Physics Transforms – Unity
Grabbit 2 is out now!
I rebuilt Grabbit from the ground up: faster and more stable physics placement, plus a brand new collider generation toolkit, better UX and many, many more tools available.
All future updates will happen there, so only get this version if you are working on Unity versions below 6.0. For Unity 6 and up, get Grabbit 2 instead.
It is 30% off for launch:
👉 target=”_blank”>Grabbit 2 – Physics Placement & Collider Generation
If you intend to use it for versions under 6.0, then grab version one instead!
Grabbit is an innovative and modern Transform & Level Design Toolset for Unity.
It provides you with a unique way to be more efficient in your Level Design and World Building thanks to its powerful Editor Physics System.
Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.
Come to target=”_blank”>our Discord Jungle channel if you have any questions!
Placing Objects only using the transform tools can be cumbersome and time-consuming.
With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.
Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious.
No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.
Grabbit is our new creation but you can as well check out our other plugins target=”_blank”>MonKey and target=”_blank”> Parrot!
⭐Useful Links⭐
◽ target=”_blank”>Follow Our Work on Twitter
◽ target=”_blank”>Our Manual
⭐Feature Highlight⭐
✔️ Transform Grabber With Physics Collision
✔️ Grouping & Aligning Objects With Physics
✔️ Dynamic Gravity On Selection
✔️ Rotation Alignement System
✔️ Smart Teleport & Collision Detection
✔️ Full Undo Support
✔️ Great Performance & Optimized for Large Scenes
✔️ Flexible Interface
✔️ Active Support and Command Roadmap
✔️One Cute Rabbit!
⭐What is The Development Looking Like?⭐
Jungle develops tools for Unity, but we mainly are game devs.
We use Grabbit to make games more efficiently, so you can be sure that the plugins will keep on improving: we also benefit from it 🙂
⭐Compatibility⭐
Please note that Grabbit’s functionalities are only available in the editor. The aim of Grabbit is to provide better transform utilities, but not for runtime gameplay purposes. Grabbit is compatible with any Unity version starting from 2019.3.
⭐We cannot imagine Level Designing in Unity without Grabbit, and we are confident you’ll be convinced too!⭐
Home Page: _https://assetstore.unity.com/packages/tools/utilities/grabbit-editor-physics-transforms-182328