RPG Soulslike Stats System – Unreal Engine

RPG Soulslike Stats System – Unreal Engine
To celebrate hitting some large project and YouTube milestones here is the latest giveaway.
This Stats System takes inspiration from souls like games where attributes drive other stats. For Example Upgrade Vigor to increase max hp by 500 and carry capacity by 200.
This System allows for full granular control of which stats to increase and by how much.
Equipment and inventory is provided to demonstrate how to add stats via weapons, armour and consumables
Features:
Modular Stats system
basic inventory and equipment system
interaction system
Number of Blueprints:
2 data tables (stats and items)
5 Enumerations
2 Interfaces
2 Structures
1 High use function blueprint library
5 blue print components
1 item blueprint
7 icon textures
Input: k and M
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Supported Unreal Engine Versions: 5.4 – 5.6
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