Hyper Footstep System V4 – Unreal Engine

DEMO VIDEO

Trigger synced footstep effects based on surface type, speed, and movement state. Works with any animation system.
Includes sounds, particles, decals, and multiplayer support. Modular, no code needed.
Drop-in compatible with RPG, Shooter, Horror, and Survival projects.

Key Features:
This system is extensive, the core features are as follows:
Based on physical surfaces, switch footstep sounds and effects
Includes Wet footsteps trigger in shallow water
Defined in an actor component so you can drag it on your character
Works with auto landscape material, example included
Triggered via Animation Notify, easy to set up.
Also works on non-humanoid characters.
Light, Moderate, and Heavy steps possible. For instance, a light character should spawn a different sound on grass than a heavy one. These sound variants are not included but it is easy to switch!

The most common surfaces are included in this project:
Sand
Grass
Stone
Snow
Wood
Water
And a default surface layer for fallback if none is specified.

Built on 50 000 Hours of Experience
Every Hyper system is the result of over 50 000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.

Technical details:
Future-proof design with ongoing updates
Clean, well-documented Blueprints with clear naming
Scalable systems for hobby to AAA-scale productions
Cross-genre ready (Action-Adventure, Open-World, Co-op, Survival, Horror, RPG, FPS, TPS)
Fully network-replicated for multiplayer support
Built for cross-platform use (tested on Windows)
Modular, component-based (drag-and-drop integration)
Data-driven setups using DataTables where applicable
Blueprint-only implementation where practical
Optimized for performance in multiplayer and large worlds
Trusted by developers across indie to large productions

Hyper’s Modular Templates
Use Hyper’s modular templates as flexible building blocks or combine them with other modular assets. Designed to support multiple genres like Survival, RPG, Shooter, and more.

Numbers:
1 Example map
1 core Component
Compatibility:
Supported Unreal Engine Versions: 5.0 – 5.7

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