Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 479 MB | Duration: 1h 30m
JavaScript basics to understand and use the three.js library


What you’ll learn
Get the web development foundations
Get programing fundations
Get knowledge of Object Oriented Programing (OOP) using JavaScript
Get a good understanding of EcmaScript6 Modules
Description
In this course I will show you how to develop web projects using JavaScript to get ready to work with the three.js library.
As it is hard to understand everything from the beginning, I have prepared this course as an entry level JavaScript tutorial but covering all the topics that I consider important to understand and work with the three.js library.
I will start talking about web development in a local environment. Which means that you will not need to host your website on the internet. Because with Visual Studio Code installed you will use just a free extension named Live Server to create, in a couple steps, your own server into your own computer.
I will teach you what HTML is and how to use it, how to use CSS to make a nice button and how I wrote code in JavaScript.
I will teach you programming, variables, statements, functions, events.
What is a class, an object, a property, a method.
I will talk about different classes and objects that JavaScript has available to use., like Promise, Image, Audio, Math, Date, Window, Document,
Finally, I will show you what ECMAScript 6 modules are and how I use them.
Who this course is for:
This course for everyone who want to make a 3D video game using the Threejs JavaScript library
Anyone who wants to learn JavaScript to make 3D graphics projects into the browser.
Every how knows the Game Development Fundamentals that wants to start making games with threejs
Every how knows the 3D modeling that wants to show his work on internet

Homepage

https://www.udemy.com/course/required-javascript-for-threejs-projects/

 

 

 

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